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At the top of the Tower, you fight their guardian. There are 5 floors per Tower, each with 1 Flow Ball. Every tower has a reference to the games in it. You need to do Lush Tower first, just like in Megamix. Along the way, you meet Ava, a scientist who also likes to join your adventure. After defeating her, she gives up her Flow Ball, & the Café is complete!Įrina leads Lode Runner to Lush Woods, where the Rhythm Tower's guardians need help cleaning up their places. This is the first boss fight in the game, where you have to hit the ground with Hammerman's hammer while Arisa is trapped & under one of the ceilings. One of the "rocks" is actually a Flow Ball, which she is keeping because "it might cost a ton of dollars". They go the next room, which reveals that Arisa is dodging a bunch of rocks falling down from the ceiling. After a small fetch quest, Lode gives the hammer back to him. That guy is Hammerman, who had been trapped under a huge rock. After getting all of the flow balls in the area, Lode Runner & Erina find a blue stick figure crying.
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Instead of giving her that, the dog opens up the door to the basement, which is full of Flow Balls & enemies. She goes up to Barista & tells him that she wants a "Stirred-thrice eternal espresso latte with cream & no sugar and also cake please". Erina explains that the reason she's surrounded by monkeys is because she's a idol singer.
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Her fans surround her, and she drinks up the drink.
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Their first stop is the Café, where the Barista is serving coffee to Arisa. When she hears "albums", Erina immediately joins him, & Lode's journey begins! Lode is clearly shocked, & tells Erina that, if she joins him on his quest to get back home, he will buy all of her albums. She explains that he had been transported to the world of Rhythm Heaven, and he needs to collect all of the Flow Balls in order to get back home. When he wakes up, Lode finds himself being cared of by DS! Pop Singer (who's renamed to Erina in this game). Then the piano closes on his head, getting him knocked out.
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There's a note engraved on the instrument, which says: " To enter the musical code & enter the other world, collect all of the music sheets & play them in the correct order." After that puzzle, he starts playing an familiar tune (the second part of Final Remix's song from Rhythm Heaven Megamix, excluding the last LumBEARjack segment), and the world around him starts to change. One beautiful day, Lode Runner was digging a hole in the wall (for basically no reason), he finds himself in a room full of music sheets, and one piano. However, the are radios in some levels, which you can use to override the music & change how the A.I acts. The tempo makes them either faster or slower. The musical twist is that the enemy A.I is not only based upon position of Lode Runner, but the beat of the background music. Some enemies can be seen carrying Flow Balls, and you must trap them in pits to collect them. To complete a level, you must collect all of the Flow Balls in here. You play as the titular Lode Runner, who can dig holes, trap enemies, & collect Flow Balls (this game's equivalent to gold). The game is a lot like the original Lode Runner, with some Rhythm Heaven elements mixed in.